Summary of game 'vgfp2010' through F1914M.

  Master:        Joel K. 'Jay' Furr   jfurr at domain furrs.org
  Austria:       Ashish Shah          Aasdip at domain aol.com
  England:       Martin Hale          hale at domain acay.com.au
  France:        George Bouchie       g.bouchie at domain attbi.com
  Germany:       Randy Hudson         ime at domain panix.com
  Italy:         Ken Lofgren          klofgren at domain santarosa.edu
  Russia:        Rod Spade            rodspade at domain acm.org
  Turkey:        Patrik Carlsson      patrikcarlsson at domain telia.com
   from F1901M:  Jeffrey J. Hagen     jjhagen at domain earthlink.net


Game parameters are/were as follows:
  Move    clock 1410 min 12.00 next  47.00 grace  96.00 delay 0.50 days --TWTF-
  Retreat clock   -1 min  0.00 next  23.00 grace  96.00 delay 0.50 days -MTWTF-
  Adjust  clock   -1 min  0.00 next  23.00 grace  96.00 delay 0.50 days -MTWTF-
  Access:  Any-site, Level: Any, Moderated, Dedication: -1000.
  Variant: Standard, Gunboat.
  Flags:   NoNMR, NoList, Quiet, NoReveal, NoProxy, DIAS.
  Press:   White, Partial Allowed, No Fake.
  Winning Centers: 18.
  Index:   56
  Judge: SEPO.

Game Started: Tue May  7 23:23:08 2002
Draw declared: Thu Dec  5 21:01:32 2002

The game was declared a draw between Austria, Germany and Italy.


This game is one of 24 full-press games in a two-game-per-player first
round of the 2002-04 Vermont Group Full-Press tournament.  The top 28
players from these 24 games will advance to the second round.

For details about the tournament, visit

http://www.diplom.org/Email/VG/vgfp02.html



Historical Supply Center Summary
--------------------------------
    Ven Nap Edi Lvp Par Por Bel Mun Ber Swe Stp Mos Con Smy Rum Ser Vie
Year  Rom Tun Lon Bre Mar Spa Hol Kie Den Nor War Sev Ank Bul Gre Bud Tri
1900 I I I . E E E F F F . . . . G G G . . . R R R R T T T . . . . A A A
1901 I I I I E E E F F F F F . G G G G G . E R R R R T T T T R A A A A A
1902 I I I I E E E F F F F F . G G G G G E E R R R R T T T A A A A A A A
1903 I I I I E E F F F F F F G G G G G E E E R R R R A T I A A I A A A A
1904 I I I I F E E F F F F F G G G G G E G E R R R R A A I A A I A A A A
1905 I I I I E F E F F F F F G G G G G G G G R R R A A A I A A I A A A A
1906 I I I I G F F E F I F F G G G G G G G G R R R A A A I A A I A A A A
1907 I I I I G F F E F I F F G G G G G G G G R R R A A A I A A I A A A A
1908 I I I I G F F G F I F F G G G G G G G G R R R A A A I A A I A A A A
1909 I I I I G F F G F I F F G G G G G G G G G R R A A A I A A I A A A A
1910 I I I I G F F G F I F F G G G G G G G G G A A A A A I A A I A A A A
1911 I I I I G F F G F I F F G G G G G G G G G A A A A A I A A I A A A A
1912 I I I I G F F G G I F I G G G G G G G G G A A A A A I A A I A A A A
1913 I I I I G F G G G I I I G G G G G G G G G A A A A A I A A I A A A A
1914 I I I I G G G G G I I I G G G G G G G G G A A A A A I A A I A A A A


History of Supply Center Counts
-------------------------------
Power    1900 '01 '02 '03 '04 '05 '06 '07 '08 '09   Player
Austria     3   5   7   7   8   9*  9   9   9   9   Ashish Shah
England     3   4   5   5   4   2   1   1*          Martin Hale
France      3   5*  5   6   6   6   5   5   5   5   George Bouchie
Germany     3   5   5   5   6   8   9   9  10  11   Randy Hudson
Italy       3   4   4   6   6   6   7   7   7   7   Ken Lofgren
Russia      4   5   4   4   4   3   3   3   3   2   Rod Spade
Turkey      3 \                                     Patrik Carlsson
                4   3   1                           Jeffrey J. Hagen
Index:     10  21  23  26  29  32  35  35  37  40

Power    1910 '11 '12 '13 '14                       Player
Austria    11& 11& 11& 11& 11                       Ashish Shah
France      5   5*  3*  1*                          George Bouchie
Germany    11  11  12  13  14                       Randy Hudson
Italy       7   7   8*  9&  9                       Ken Lofgren
Index:     45  45  48  53  56

* = 1 unused build.
& = 2 unused builds.

Index is the sum of squares of the number of supply centers divided by the
number of players.  It is a measure of how far the game has progressed.